Technical Animator / Gaming

2017-07-11 12:26:472021-04-30 GameForceGlobal
Area ALL, Malta ALL Malta
Sector Animation
Salary DOE
Start Date ASAP
Job Ref 56
Description

Our client a leading AAA studio is looking for a Technical Animator to join their fantastic team.

Essential Skills

A knowledge of real-world kinematics and ability to replicate physical movement using a mix of simulation tools and baked skeletal animations..

  • Passion for gaming
  • Knowledge of mocap and hand created animations.
  • realtime skinning, IK, physics limitations and possibilities.
  • Experience with human, exotic, and mechanical characters/objects.
  • Minimum of 5 years of experience in skinning, animation, weighting and physics.
  • Must have at least one shipped title on consoles.
  • Proven experience in applying modern interactive character animation techniques such as  HFSMs, IK, blend-trees, and partial-body animation.
  • Excellent communication in both verbal in english.
  • Excellent problem solving and time management skills.
  • Desire to improve the game engine year on year

For full spec details please send your CV to adrien@gameforceglobal.com and lets arrange a confidential chat / suitable time to speak.

 

 

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